New update for Albatroz, now live on PlayStation®5, Steam, and Xbox Series X|S

New update for Albatroz, now live on PlayStation®5, Steam, and Xbox Series X|S
Comes with a range of new additions and enhancements to improve your experience

Hello, everyone!

We’re excited to reveal that the latest update for Albatroz is now live across PlayStation®5, Steam, and Xbox Series X|S. This update comes with a range of new additions and enhancements to improve your experience as you navigate the challenging terrain of the Forbidden Lands.

In this patch, we've added more comprehensive tutorials to help players better understand the game. We’ve also made various visual and gameplay enhancements. Additionally, we’ve implemented several fixes for known issues and platform-specific adjustments to improve the overall gameplay experience.

We appreciate your ongoing support and feedback, and we hope these updates make your time in Albatroz even more enjoyable. Check out the patch notes below for all the details:

PlayStation 5 / Pro 5 V.1.0.0.7 Patch list:

  • Visual and Gameplay Enhancements: Levels have been enhanced with improved visuals and gameplay adjustments to provide better immersive experience.  
  • Dynamic Weather Improvements: Weather transitions have been refined, resulting in clearer skies in the Forbidden Lands for a more engaging atmosphere.  
  • Health Loss Fix: Resolved an issue where players continued to lose health during transition questions between biomes, ensuring a smoother gameplay experience.  
  • New Gasoline Options: Added a variety of gasoline options to enhance resource management and gameplay strategy.  
  • Character Appearance Bug Fix: Fixed a bug where two Sence characters appeared simultaneously during scene 8, streamlining character interactions.  
  • Voice Intensity Adjustment: Reduced the intensity of Gelya's voice in dialogue to create a more balanced and natural tone.  
  • Death Screen Fade Issue Resolved: Addressed a problem where the screen would fade out after death but fail to fade back in, improving visual continuity.  
  • Low Health Effect Bug Fix: Fixed a bug where the low-health effect sometimes wouldn't dissipate after recovery, ensuring accurate health status representation.  
  • Immortality Bug Resolved: Corrected an issue that occasionally prevented the game from registering player death, which could result in unintended immortality.  
  • Quality of Life Improvements: Implemented various minor fixes, polish updates, and quality of life enhancements for an overall improved gaming experience. 

Xbox Series X|S V.1.0.0.4 Patch list:

  • Performance Optimization: Implemented a series of performance optimizations to enhance overall game stability and responsiveness.  
  • Texture Optimization: Improved texture quality and loading times for a smoother visual experience.  
  • Material Optimization: Enhanced material rendering processes to ensure more efficient resource usage and improved graphical fidelity.  
  • Terrain Optimization: Optimized terrain rendering for better performance and visual clarity across all environments.  
  • Localization Fixes: Addressed various localization issues to ensure accurate and coherent translations for all players.  
  • Weather Fixes: Resolved several weather-related bugs to enhance the realism and consistency of environmental effects.  
  • Progression Issues Fixed: Corrected numerous minor optional progression issues to ensure a seamless gameplay experience.  
  • Sequential Issues Resolved: Fixed sequential problems in scenes 6, 7, and 12, improving narrative flow and player engagement.  
  • Bug Fixes: Implemented various small bug fixes to refine gameplay and eliminate minor disruptions. 
  • Visual and Gameplay Enhancements: Levels have been enhanced with improved visuals and gameplay adjustments to provide better immersive experience.  
  • Dynamic Weather Improvements: Weather transitions have been refined, resulting in clearer skies in the Forbidden Lands for a more engaging atmosphere.  
  • Health Loss Fix: Resolved an issue where players continued to lose health during transition questions between biomes, ensuring a smoother gameplay experience.  
  • New Gasoline Options: Added a variety of gasoline options to enhance resource management and gameplay strategy.  
  • Character Appearance Bug Fix: Fixed a bug where two Sence characters appeared simultaneously during scene 8, streamlining character interactions.  
  • Voice Intensity Adjustment: Reduced the intensity of Gelya's voice in dialogue to create a more balanced and natural tone.  
  • Death Screen Fade Issue Resolved: Addressed a problem where the screen would fade out after death but fail to fade back in, improving visual continuity.  
  • Low Health Effect Bug Fix: Fixed a bug where the low-health effect sometimes wouldn't dissipate after recovery, ensuring accurate health status representation.  
  • Immortality Bug Resolved: Corrected an issue that occasionally prevented the game from registering player death, which could result in unintended immortality.  
  • Quality of Life Improvements: Implemented various minor fixes, polish updates, and quality of life enhancements for an overall improved gaming experience.

Steam Patch #5 list:

- Added more tutorials to remind players that colder conditions increase hunger consumption, while warmer conditions increase thirst.

- Introduced additional tutorials to better explain game systems.

- Fixed a critical issue in the coastal region where players couldn't progress if they missed the Serpi camp.

- Added a secondary collision layer during region transitions to support slower hard drives, ensuring smoother level loading.

- Corrected a bug where the interactable Carranca in Lago Village showed Isla’s name during conversations, even though it was Sence speaking.

- Resolved an issue where fireflies in Scene 15 (inside the hole) would stop glowing.

- Fixed a bug in Scene 15 where Isla would remain in her pajamas for the rest of the game if the player didn’t change her clothes.

- Enhanced the mountains in the coastal region for a more natural look and to prevent boundary-breaking.

- Improved the shadow-chasing sequence in Scene 3.

- Fixed collision issues that could trap players.

- Increased the chance of clear weather in Lago Village.

- Adjusted text on signs to prevent it from overflowing outside the signs.

- Fixed a save game issue in Scene 13 that allowed players to remain in first-person view even outside houses.

- Resolved a bug where a floating Sence would appear during the planning phase.

- Fixed an issue in Scene 14 where both a duplicated Sence and Serpi could appear inside the temple.

- Increased the chances of clear weather in Scene 6.

- Improved tutorial prompts to appear at more appropriate moments.

- Ensured the weather clears up when using the telescope at Gelya’s house.

- Adjusted the TP gain sound to a lower, more balanced level.

- Fixed missing collisions on rocks in the coastal region.

- Improved the start of the trail into the Mist Lands in Scene 12, making it easier to locate.

- Shortened the checkpoint distance on the Death Road in the snow region.

- Resolved floating pyramid issues in the coastal region.

- Implemented numerous minor fixes and general polish throughout the game.

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