Petit Island Version 1.0.0.3 is now live [UPDATED]

Petit Island Version 1.0.0.3 is now live [UPDATED]
It comes with several important fixes to ensure an uninterrupted experience

Hello, everyone!

Today, we're excited to announce that we've just rolled out the latest update for Petit Island on Steam, PlayStation®5 and Xbox Series X|S! Version 1.0.0.3 is now live and it comes with several important fixes to ensure an uninterrupted experience in Petit Island.

Specifically, we've addressed the crash issues during the base building and radio tower quests. Additionally, The hide and seek and gather fish side quests are now correctly marked as complete once finished. We've also refactored the save implementation to prevent any save issues, and various fixes to known issues have been made to improve your overall experience.

Thank you for your ongoing support and feedback! The new Petit Island update will also be available on Nintendo Switch soon, so stay tuned for more updates.

Fixes (steam): 

🌴 Fix issue crash when doing base building.

🌴 Fix crash issue when doing radio tower quest.

🌴 Fix few side quest comes up even though it already completed.

🌴 Refactor save implementation to prevent save issues.

🌴 Fix on multiple accessible mark on the map.

🌴 Fix issue on unconnected controllers shows as connected controllers.

🌴 Fix hide and seek side quest not completed, when it already completed.

🌴 Fix issue on gather fish side quest not completed, when it already completed.

🌴 Fix issue sprinkler not marked properly during load on save game.

🌴 Fix issue on animation on Pako in graveyard during load game.

🌴 Fix issue food vendor can be interacted even though the side quest not started.

🌴 Fix issue turtle suddenly turn invisible when completing flip turtle side quest.

🌴 Address stuck issue because of geometry bug.

🌴 Address issue playing conversation at the same time causing softlock.

Fixes (PlayStation®5 and Xbox Series X|S): 
🌴 Fix issue crash when doing base building.
🌴 Fix crash issue when doing radio tower quest.
🌴 Fix few side quest comes up even though it already completed.
🌴 Refactor save implementation to prevent save issues.
🌴 Fix on multiple accessible mark on the map.
🌴 Fix hide and seek side quest not completed, when it already completed.
🌴 Fix issue on gather fish side quest not completed, when it already completed.
🌴 Fix issue sprinkler not marked properly during load on save game.
🌴 Fix issue on animation on Pako in graveyard during load game.
🌴 Fix issue food vendor can be interacted even though the side quest not started.
🌴 Fix issue turtle suddenly turn invisible when completing flip turtle side quest.
🌴 Address stuck issue because of geometry bug.
🌴 Address issue playing conversation at the same time causing softlock.
🌴 Fix issue on SFX volume slider, which caused the settings to not be applied correctly.
🌴 Fix issue on some languages in the UI which caused texts to overflow.
🌴 Fix issue in journal's drawings which showed them shrink.
🌴 Fix issue in map which showed the map blurry.
🌴 Fix issue which showed the left joystick controls twice while in the map page.
🌴 Fix issue that caused the "Confirm" button to have to be pressed twice during character creation.
🌴 Fixed multiple issues with mission state indicators on the map.

 

Updates: 
🐢 Added more payphones to the map.
🐢 Implemented graphical and visual updates present in versions 1.0.0.2 and 1.0.0.3 of PC.

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