Truck Driver: The American Dream Patch Update 0.9.9.6.
Hello, Truckers!
Good news! We're back with a fresh Truck Driver: The American Dream update, Patch 0.9.9.6. In this update, we've addressed several old issues by migrating to Unreal 5.4, along with Freedom-to-Roam related problems, and other bugs. Patch 0.9.9.6 is now out on PS5 and Xbox Series X|S versions. Check out the patch notes below for all the details:
Patch notes:
PS5: Patch 16
Xbox Series: Patch 9
Updates and Additions:
- Project migrated to Unreal 5.4 which helped resolve a number of old issues
- Modified progression unlocks in Freedom to Roam mode.
- Added white backlight that illuminates when driving in reverse, synchronized with a sound signal.
- Implemented the above backlight for all trucks and trailers in the game.
- Brake lights now shine brighter when the brake button is pressed and the lights are on.
- Added heat distortion effect at high temperatures.
- Updated weather effects: clearer moon, clearer tracks during rainfall and snowfall, new particle effects, and lighting.
- Traffic car tracks are now visible from a greater distance in snow and rain conditions.
- New camera animation after loading a saved file.
- Upon game resume, a message prepares the player.
- Improved performance across all visual modes.
- Addition of many new pedestrians in rural road areas (PS5 and Series X only).
- Enhanced DualSense haptic feedback vibration, allowing players to feel raindrops in the controller. Vibration added when pressing the gas or brake pedal. (PS5 Only)
- Sound of passing cars is muffled when inside the truck cabin.
- Major lighting updates in various locations.
- Updated shader on windows during precipitation.
Bug Fixes:
- Updated headlight lighting interaction with road surfaces.
- Updated colliders for some traffic vehicles to improve collision behavior.
- Emitter strength varies based on headlight type.
- Stable speedometers and mini-map in the truck cabin; jitter “effect” is fixed/gone.
- Fixes for Freedom To Roam missions.
- PS5 navigation now mirrors Xbox platforms for better accuracy and visualization.
- Fixed trucks randomly repairing after leveling up.
- Fixed traffic AI issues like not following roads or driving into opposite lanes or guardrails.
- Various minor visual fixes and removal of unreachable garage.
- Fixed missions not starting automatically.
- Disabled autosaving on PS5 to conserve storage space.
- Reworked trailer attachment logic to resolve Unreal 5.4 upgrade issues.
- Traffic performance upgrades.
- Numerous environmental fixes.
- Traffic and navigation improvements.
- Fixed problematic junctions and highways allowing off-road driving.
- Samster update addressing rigging and mesh issues while turning.
- Weather randomization restored in all modes.
- When the player has lined up at a traffic light, the other vehicles from the traffic will no longer use the horn.
- The parking car LODs are now optimized to render geometry with more polygons near the camera. This removes cars with square tires and low detail.
Known Issues:
- Some specific locations may still exhibit odd traffic behavior; ongoing fixes are in progress.
- The implementation of how the windshield wipers clear water in conjunction with the updated shader is still undergoing refinement.
- In specific places, the collision of the guardrails can be broken. If you hit them with the truck, this can cause FPS to drop. This is a problem that came from the migration to UE5.4. We are working on this issue and will be fixed with a hotfix.
- Some translations are missing in the prologue mission.